4 May

Beyond the Wow factor at NY Creative Tech Week


Beyond the Wow factor at NY Creative Tech Week

We have entered the "Wow Phase" of VR and consumer devices are beginning to be adopted. This panel asks what's next - what will be the killer apps for VR? Who will VR create the retention and UI/UX that allows VR to transition into a robust computing and communications platform? Which behaviors will convert users to daily VR routines?